Thats right, one of the goals is to let you make maps on your phone. Responsive interface that scales all the way down to a portrait mode smartphone.The other available options can not run on android or ios. Thats true, it's a single js+css file with no external dependencies! No build process required, no webpack, no transpiling.It has been designed to be a module, which you can plug in your project easily. Can be used by other js projects/web apps/websites.Tilemap-editor is 30kb as of the time of writing this. Other tilemap editors are 60-100+ mb and require installation. While I am a big fan of Tiled and LdTk, for my case I was looking for something that neither had: The random tile brush can also use animation frames to place a random frameīut Todor, why are you making another tilemap editor with all these other ones out there? It also scales all the way down to a smartphone screen in portrait mode Multiple tilemaps and tilesets are supported in one file/session Paint tool modes (line, square, circle,etc).Easy I/O api that lets you transform and save data with ease.Responsive interface (scales down to portrait mode on mobile).Paint tool, Pan tool, eraser tool, Bucket fill tool, Random tile tool, Pick tile tool.Resizable tilemap - non destructive too.Export boilerplate code for kaboomjs (wip).Tilemap layers (as many as you like) with opacity and visibility.Tileset meta-data editing (Assign tags to tiles, automatic assignment of symbols to tiles).Multi-tile selection and painting (drag select multiple tiles from the tileset).TileMap Editor is a fat-free tile map editor with zero dependencies and a scalable, mobile-friendly interface. I plan to make this a simpler process in the future if there is enough interest. Finally copy the gist's ID and then append the gist=yourGistId to the tilemap-editor url. Or alternatively just upload the file to a gist. To store a tilemap in a gist, export it with file>downloadjson file, open the file and copy its contents, then paste them into a gist. The gist=ID at the end tells tilemap-editor to load the timap data (which also has the tilesets in it) from a gist at github with the same id in its url: In the same way you can also store your tilemaps in github gists! The imgur=ID at the end tells tilemap-editor to use as tilesets an imgur uploads gallery with the same id in its url: You can use the pwa as a way of sharing a demo of tilesets and tilemaps you have created! The online demo is an installable pwa, which has as a goal to demonstrate integration of the editor in other projects.
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